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Wednesday, 1 December 2021

Mythcreants Posts for December

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December Newsletter

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The Grind

By Bunny and Chris Winkle on 12/01/21

Being chosen is hard work. Read in browser »


Storytelling, Travel

How Do I Fill Time While My Characters Are Traveling?

By Chris Winkle on 11/29/21

My characters have to travel over a mountain range to get to another city. This is in a low tech setting, so the trip isn’t easy. I’ve added some interesting scenery to create a little novelty, but it doesn’t feel like enough. I’m worried if I skip over most of the journey, the travel sequence […] Read in browser »


Storytelling, Character Arcs, Characters

355 – Developing Character Relationships

By Oren Ashkenazi, Chris Winkle and Wes Matlock on 11/28/21

What if I just take most of my characters and replace them with animal companions? Read in browser »


Analysis, Star Trek, Villains

Star Trek's Best Movie Villains

By Oren Ashkenazi on 11/27/21

Just no clones or alternate timelines, that's all we ask! Read in browser »


Storytelling, Foreshadowing

Foreshadowing Reveals Is Easier Than You Think

By Chris Winkle on 11/26/21

Does your reveal have to be guessable or just plausible? Read in browser »


Roleplaying, 5E Subclass Ranking, Game Mechanics

D&D 5E Warlock Subclasses Ranked, Part 2

By Ari Ashkenazi on 11/25/21

To dip or not to dip? That is the question. Read in browser »


Perfect Disguise

By Bunny and Chris Winkle on 11/24/21

When the cat won't leave the bag. Read in browser »


Worldbuilding, Magic

How Can I Portray Nature Spirits in an Industrialized Setting?

By Oren Ashkenazi on 11/22/21

Can you have an Industrial/Urban Fantasy World with Nature and other elements? So one of the most important things in making urban fantasy (or any setting) is to take into account how the elements present would logically affect the setting. This brings me to my first point: defenders of nature. In most fantasy there is […] Read in browser »


Storytelling, Mystery, Plot

354 – Making Mysteries Complex

By Oren Ashkenazi, Chris Winkle and Wes Matlock on 11/21/21

Surprise, it was a red herring. Read in browser »


Analysis, Star Trek, Villains

Star Trek's Worst Movie Villains

By Oren Ashkenazi on 11/20/21

"Hi, Christopher, I'm Nero." Read in browser »


Writing, Wordcraft

Using Emphasis to Give Your Narration More Punch

By Chris Winkle on 11/19/21

Just be careful not to overuse it. Read in browser »


Roleplaying, Game Mechanics

D&D 5E Monk Review: Ascendant Dragon Subclass

By Ari Ashkenazi on 11/18/21

Either the designers don't grasp how classes stack up, or someone strongly dislikes the monk. Read in browser »


Deadly Hazard

By Bunny and Chris Winkle on 11/17/21

Do it for the adrenaline. Read in browser »


Worldbuilding, Language

How Should I Handle Languages in My Scifi Setting?

By Oren Ashkenazi on 11/15/21

You can deploy some handwavium, which is what I usually do Read in browser »


Worldbuilding, Writing, Language, Wordcraft

353 – Fantasy Words

By Oren Ashkenazi, Chris Winkle and Wes Matlock on 11/14/21

Readers have a surprisingly small amount of attention span to learn new words. Read in browser »


Commentary, Writing, Bad Advice

How Useful Are Dave Lerner's Eight Rules of Writing?

By Dave Lerner on 11/13/21

Absolutely everything you need to know in eight rules. Read in browser »


Storytelling, Beginnings, Conflict, Plot

What's the Best Way to Create an Opening Hook?

By Chris Winkle on 11/12/21

Spoiler: it doesn't include a prologue. Read in browser »


Roleplaying, 5E Subclass Ranking, Game Mechanics

D&D 5E Warlock Subclasses Ranked, Part 1

By Ari Ashkenazi on 11/11/21

Some classes have a small gap between the best and worst options. The warlock isn't one of them. Read in browser »


Courtroom Drama

By Bunny and Chris Winkle on 11/10/21

No trial proceeds as planned. Read in browser »


Roleplaying, Writing, The Writing Process

Do You Have Any Tips for Writing Interactive Fiction?

By Oren Ashkenazi on 11/08/21

Hello again, Mythcreants, I was wondering if you have any tips for authors looking to write interactive fiction. My own sense is that it’s a whole different beast from both novels and regular RPGs. -Ronald Hey Ronald, great to hear from you again!  Assuming we're using the same definition of interactive fiction, then I do […] Read in browser »


Storytelling, Plot

352 – Making Your Story Dark

By Oren Ashkenazi, Chris Winkle, Wes Matlock and Svend Phillips on 11/07/21

We're serious podcasters, and you should take us very seriously. Read in browser »


Analysis, Social Justice, History, Themes

Why Herbert's Dune Fails as a Subversion

By Oren Ashkenazi on 11/06/21

Frank Herbert is not a guy I would go to for political commentary. Read in browser »


Storytelling, Tone

How to Avoid Writing a Bait-and-Switch Story

By Chris Winkle on 11/05/21

If you don't know what expectations you're setting, readers may feel cheated by your end. Read in browser »


Roleplaying, Game Mechanics, Roleplaying Systems

Seven Changes to Improve D&D's Next Edition

By Ari Ashkenazi on 11/04/21

Continuing on my quest to improve the lives of martial characters everywhere. Read in browser »


Epic Training

By Bunny and Chris Winkle on 11/03/21

This is just how teaching works. Read in browser »

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